CA 222-224 : Artificial Intelligence with Practicals

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Publisher: Prime Publishing House
ISBN: 9789373448664
Year: 2026
Pages: 108

Artificial Intelligence is a comprehensive and student-friendly guide designed to introduce learners to the fundamental concepts and techniques of AI, one of the most rapidly evolving fields in computer science. The book aims to develop a strong conceptual foundation in building intelligent systems capable of reasoning, learning, and decision-making.

The text covers essential topics such as intelligent agents, problem-solving approaches, and search techniques including depth-first and breadth-first search. It further explores heuristic methods like hill climbing, best-first search, and A* algorithm, enabling students to understand efficient problem-solving strategies used in real-world applications.

A dedicated section on knowledge representation provides insights into how information and logic are structured and processed within intelligent systems. Concepts are explained in a clear and systematic manner, supported by relevant examples to enhance analytical and logical thinking.

The book also emphasizes practical learning through a variety of hands-on exercises and programming applications, allowing students to implement AI techniques using Python. Written in simple and accessible language, this book serves as an ideal resource for beginners as well as learners aiming to build a strong foundation in artificial intelligence for academic and professional growth.

CA 222 : Artificial Intelligence

1. Introduction to AI

1.1 History of AI.
1.2 The AI Problems.
1.3 What is an AI Technique? Tic-tac-tow, Question answering, Turing-Test.
1.4 Branches of Artificial Intelligence.
1.5 Applications of Artificial Intelligence.
1.6 Intelligent Agents - Structure, Types of Agents and Autonomous Agents.

2. Problem, Problem Spaces and Search
2.1 Defining the Problem as a State Space Search
2.1.1 Monkey Banana Problem.
2.1.2 Tower of Hanoi.
2.2 Production systems.
2.3 Problem Characteristics.
2.4 Production System Characteristics.
2.5 Uninformed Search techniques - DFS and BFS.
2.6 Issues in the Design of Search Programs.

3. Heuristic Search Techniques
3.1 Generate-and- Test, Traveling Sales Man Problem
3.2 Hill Climbing
3.3 Best-First Search: OR Graph, A*, Agendas.
3.4 Problem Reduction: AND-OR Graph, AO*

4. Knowledge Representation
4.1 Knowledge Representation Issues.
4.2 Representations and Mappings.
4.3 Approaches to knowledge.
4.4 Representation.
4.5 Issues in Knowledge Representation.

CA-224 : Practical based on Artificial Intelligence using Python.

1. Create a program where a simple AI plays Tic-Tac-Toe using basic rules.
2. Write programs to perform Depth-First Search (DFS) and Breadth-First Search (BFS) on a graph or tree.
3. Solve the "Tower of Hanoi" using a set of production rules.
4. Analyse a problem like a chess game and list its key characteristics.
5. Solve the "8 Puzzle Problem" using the generate-and-test method.
6. Solve the "Monkey Banana Problem" using a set of production rules.
7. Write a program to find the best solution for a numerical problem using hill climbing.
8. Create a program to perform Best-First Search on a graph and display the steps.
9. Solve a problem using AND-OR graphs and implement the AO* algorithm.
10. Write a program to check logical statements for truth.
11. Create a decision tree to classify or make decisions.

BCA (Honors/Research) Second Year, Semester – IV, CA 222-224 This textbook is aligned with the revised syllabus as outlined by the National Education Policy 2020 (NEP 2020) for the Faculty of Science and Technology Faculty at K.B.C. North Maharashtra University, Jalgaon, effective from June 2025.

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